Fantasy action RPG
Invokers: Titan Legacy
Audio direction, sound development and FMOD systems — from sonic identity to integration and optimization in Unity.
Audio direction · Technical sound design · FMOD · Unity

My contribution.
I shape the game’s sonic identity and develop its sound as a whole: combat, abilities, characters, environments and UI. Creative direction and hands-on production stay connected to how the game actually plays.
I develop FMOD event structures, parameters and real-time controls, integrate and refine audio in Unity, and work on playback reliability, memory and performance. This includes tracing triggers and listeners, managing banks and configuration, investigating failures and testing changes in the game.
I integrate and adapt music within the game’s audio system. I also handle promotional sound design, voiceover editing and final mixes. Original game music composition is a separate credit.
WATCH & LISTEN
More from the project.
Official films from Invokers: Titan Legacy. Sound design, voiceover editing and final mixes by Anton Panfilov.
Your Clan, Your Rules · Official short
Watch on YouTube ↗Sedula Awakens · Boss teaser
Watch on YouTube ↗Awesome View · Official short
Watch on YouTubeThe Arena — Make It Yours · Official short
Watch on YouTubeChroma Invokers · Teaser
Watch on YouTube0.61 — New Invokers · Teaser
Watch on YouTube ↗New Invokers — October 2026 · Teaser
Watch on YouTube ↗Frightfest · Event teaser
Watch on YouTube ↗IN-GAME AUDIO
Gameplay footage.
Gameplay · Anima: Spirit Guardians
Watch on YouTube