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Turn-based robot RPG

Junkineering

Sound effects, an original drum & bass and retro-synth score, and audio implementation in Unity.

Sound design, music & implementation · Unity

Junkineering artwork

My contribution.

Give a post-apocalyptic robot RPG a sound identity built around crafting, mechanical characters and turn-based combat.

I created the sound effects and original music, and implemented the audio in Unity. Drum & bass drives the battles; retro-wave-inspired themes support menus and exploration. The score and effects share a rough-edged, electronic character.

LISTEN

Original music.

WATCH & LISTEN

More from the project.

Robot Wars · Gameplay

Watch on YouTube

Official cinematic trailer

Watch on YouTube

Gameplay walkthrough

Watch on YouTube
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