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Turn-based robot RPG
Junkineering
Sound effects, an original drum & bass and retro-synth score, and audio implementation in Unity.
Sound design, music & implementation · Unity

My contribution.
Give a post-apocalyptic robot RPG a sound identity built around crafting, mechanical characters and turn-based combat.
I created the sound effects and original music, and implemented the audio in Unity. Drum & bass drives the battles; retro-wave-inspired themes support menus and exploration. The score and effects share a rough-edged, electronic character.
LISTEN
Original music.
WATCH & LISTEN
More from the project.
Robot Wars · Gameplay
Watch on YouTubeOfficial cinematic trailer
Watch on YouTubeGameplay walkthrough
Watch on YouTube