panfilov.audio
← All selected work

Roguelite survival

Ocean Keeper: Dome Survival

Complete audio production: sound design, original adaptive music and FMOD implementation in Unity.

Audio direction, sound design & music · FMOD · Unity

Ocean Keeper: Dome Survival artwork

My contribution.

Connect quiet underwater exploration, mining and intense defence in one coherent audio world.

I led the audio direction, created the sound effects and original score, and implemented the audio in FMOD and Unity. Underwater ambience and mechanical detail leave room for anticipation; weapons, enemies and music bring energy to combat.

Adaptive music reacts to gameplay, while parameter-driven events support transitions between exploration, mining and combat. I developed the environment, movement, combat and UI audio as one connected system.

LISTEN

Original music.

WATCH & LISTEN

More from the project.

Steam release trailer

Watch on YouTube

Gameplay · Part 1

Watch on YouTube

Gameplay walkthrough · No commentary

Watch on YouTube
← Back to selected work